Projects

Interaction concept for 3D-interfaces (exemplified by a Virtual Reality Application)

Usertests with HTC Vive, Leap Motion and Unity @ HfG Gmünd

Just a teaser, full video coming soon

Experimentation with three dimensional interfaces to create a richer, yet usable user experience, resulting in a suggestion for interaction guidelines while dealing with interfaces in virtual spaces.

read the documentation
more coming soon

Tangible Car Infotainment System - Interaction concept

A concept for redesigning the automotive interior. Focus was to simplify the interface by getting rid of way too many buttons and input possibilities and streamlining the userflow. The team consisting of Leon as a product designer and me as an interaction designer was benefitial for creating a high quality haptical interface.

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Navigation- and informationsystem for the semesterexhibition at HfG Schwäbisch Gmünd

At the end of every semester, the students of the HfG Schwäbisch Gmünd present their work in a two day exhibtion. This exhibition is especially interesting for two groups: Employers and potential university-applicants. Our goal was to create a system, that allows these user groups to better navigate through the exhibition.

more coming soon

Terra - interactive exhibit with gesture control

An interactive exhibit, that allows the user to navigate through multiple layers of information. The user takes control with the Myo armband, developed by Thalmic Labs and navigates with the movement of his arm and a couple of gestures.

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Trinity - facetracking in entertainment applications

Developed during a 3 week workshop at HfG Schwäbisch Gmünd, Trinity shows how simple gestures and movement can be applied to create a fun, interactive application.

more coming soon

Working Experience

The tools I know best:

Sketch, Photoshop, Maya, After Effects, Unity / C#, HTML, CSS, JavaScript / jQuery, Framer.js

The tools I can also work with:

Illustrator, InDesign, Premiere Pro, Cinema 4D, Python, Origami

Like what you see?

You can contact me here, or you can check out my github or my medium.