A curated collection of talks, articles, essays etc. that I find useful, essential or otherwise notable. Thanks to all that contributed!
The goal of my master-thesis together with Nico Göckeritz is to enrichen the discussion about ethical and beneficial AI and to create helpful guidance for those currently working on AI.
æ:mote is a concept developed in cooperation with Paulinenpflege Winnenden. It attempts to visualize emotions for people with an autiusm spectrum disorder.
Using augmented reality in the web, we created an immersive installation that informs visitors about the different courses that are offered at HfG Gmünd.
Flows is a concept for a new design-tool, that was developed from the ground up to support current needs of user interface design. This project was my bachelor-thesis in interaction design at HfG Gmünd.
TCIS explores the connection and symbiosis of touch screen interaction and haptic interaction in an automotive context.
An information system, divided into three layers which the user can explore using gestures.
An exploration of the capabilities of facetracking in an interactive 3D-game.